DUECA/DUSIME
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Mark object,. More...
#include <AmorphStore.hxx>
Public Member Functions | |
~StoreMark () | |
Destructor. | |
unsigned | markvalue (unsigned idxnow) const |
return a value for marking | |
Friends | |
class | AmorphStore |
Mark object,.
A mark reserves room in the store for later filling. Typically this can be used to indicate the size of following data; the store's AmorphStore::finishMark call updates the mark value with the size of data written since AmorphStore::startMark.
A second use is reserving room and writing a specific, user-supplied value later, with the two-parameter form of the AmorphStore::finishMark call