DUECA/DUSIME
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HardwareModule, a base class for modules that interact with hardware. More...
#include <HardwareModule.hxx>
Protected Member Functions | |
HardwareModule (Entity *e, const char *m_class, const char *part, const IncoTable *table=NULL, int state_size=0) | |
Constructor. | |
virtual | ~HardwareModule () |
Destructor. | |
SimulationState::Type | getAndCheckState (const TimeSpec &t) |
Returns the state of the simulation at this time. | |
SimulationState::Type | getCurrentState () |
Find the current state, previously calculated with getAndCheckState. | |
void | transitionComplete () |
Indicate that a transition is complete. | |
Protected Member Functions inherited from dueca::DusimeModule | |
DusimeModule (Entity *e, const char *m_class, const char *part, const IncoTable *inco_table, int state_size) | |
Constructor. | |
virtual | ~DusimeModule () |
Destructor. | |
bool | snapshotNow () |
Returns true if a snapshot has to be taken in this cycle. | |
virtual void | fillSnapshot (const TimeSpec &ts, Snapshot &snap, bool from_trim) |
If snapshots are generated, this has to be implemented by a descendant. | |
virtual void | loadSnapshot (const TimeSpec &ts, const Snapshot &snap) |
For restoring the state from an old snapshot. | |
void | trimCalculationCondition (TriggerPuller &cond) |
This can be used to specify the condition under which the trim calculation may take place, for example, data has to be received on trim calculation input channels. | |
virtual void | trimCalculation (const TimeSpec &ts, const TrimMode &mode) |
This must be overridden if the module takes part in trim condition calculations. | |
Protected Member Functions inherited from dueca::Module | |
Module (const Entity *e, const char *m_class, const char *part) | |
Constructor. | |
Protected Member Functions inherited from dueca::NamedObject | |
NamedObject (const GlobalId &id) | |
Reserve for AssociateObject. | |
NamedObject (const NameSet &ns) | |
Normal constructor, protected, because it has no use to create a NamedObject by itself. | |
virtual | ~NamedObject () |
Destructor. | |
Additional Inherited Members | |
Public Member Functions inherited from dueca::Module | |
virtual | ~Module () |
Destructor. | |
virtual bool | complete () |
Inform the module that all parameters have now been passed. | |
virtual bool | isPrepared ()=0 |
To check whether the module is ready for work. | |
virtual bool | isInitialPrepared () |
To check whether the module is prepared to be prepared. | |
ObjectType | getObjectType () const |
The object type within DUECA. | |
virtual void | startModule (const TimeSpec &time)=0 |
Start the module's activity (activities) | |
virtual void | stopModule (const TimeSpec &time)=0 |
Stop the module's activity (activities) | |
virtual void | initialStartModule (const TimeSpec &time) |
Initial start opportunity. | |
virtual void | finalStopModule (const TimeSpec &time) |
Final stop command. | |
const Entity * | getMyEntity () |
Return a pointer to the entity to which this module belongs. | |
const ModuleState & | getState () |
Return the module state. | |
Public Member Functions inherited from dueca::NamedObject | |
const std::string | getEntity () const |
Returns the "entity" part of the name. | |
const std::string | getClass () const |
Returns the "class" part of the name. | |
const std::string | getPart () const |
Returns the sub-entity or "part" part of the name. | |
const NameSet & | getNameSet () const |
This returns the complete name set. | |
const GlobalId & | getId () const |
This returns the id. | |
Protected Attributes inherited from dueca::DusimeModule | |
SnapshotState | snap_state |
State of the snapshot taking. | |
Protected Attributes inherited from dueca::Module | |
ModuleState | state |
Flag to remember whether we are stopped due to some error with hardware device manipulation. | |
HardwareModule, a base class for modules that interact with hardware.
A base class from which users can derive Dusime hardware modules, i.e. modules that do the IO with physical hardware, and that thus, in addition, require extra facilities, such as:
calibration of the hardware a safety mode for driving the hardware to a safe state transitional states, e.g. for moving hardware
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protected |
Constructor.
e | Pointer to the entity. |
m_class | Module class name. |
part | Part name for the module. |
table | Table with initial condition calculation specification. |
state_size | Size of a snapshot of the state. |
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protected |
Returns the state of the simulation at this time.
To be used by the child, every time a model update is calculated, for determining desired action.
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protected |
Indicate that a transition is complete.
In transitional states (e.g. Inactive_HoldCurrent, Calibrate_HoldCurrent), a HardwareModule must confirm when the transition is completed through this call.